Robin Kim

Kyle Escamilla

Veronica Shen

For our group project, we are going to be glitching anime (Japanese animation). Specifically, what we are trying to do is glitch a number of anime stereotypes or common occurrences in animes such as the main character that can gorge a ton of food or the fact that in action animes, they scream out their attack name every single time. The main purpose of glitching is to reveal the inner workings of something. It shows how something functions and what constructs something. For anime, there are certain tropes or actions that occur only in anime that is specific to anime. Anime, unlike real life movies, are able to be more expressive and can be more dramatic with what they do. The examples that we chose are things that would be awkward to see in a real life movie or television show, but are acceptable in animes.  These tropes redundantly appear in many different shows that when juxtaposed would reveal how similar they are to each other causing a disruption of the system.. Within the group, each member chose two specific stereotypes to focus on. We will compile the glitches into one video. Kyle and Veronica will be working on visual aspects and Robin will be working on glitching sound. We will most likely be making a 3 minute video that will have all three of our projects intercut between each other. Because what we are focusing are on the typical stuff that comes out in most animes,  it will be as if it is just one anime being played. We want to try to intercut the six different types of stereotypes to flow into one fluid storyline. We want to attempt to try to make a new anime ourselves in terms of story.

Robin’s portion

For my portion, because his deals with the types of sounds and things that characters often say in anime, I will be glitching and remixing audio. The two things I will be focusing on are reactionary sounds and verbally calling out attack moves, sometimes even more very simple, everyday things. Reactionary sounds are something very common in anime. When someone is surprised or an event occurs, people will often react expressively with sounds such as gasping or even a random noise resulting from shock. These are commonly employed in high tension situations. Kyle is glitching the characters with the glasses that often explain the situation. The situations that these characters are explaining are the exact same high tension situations where the reaction sounds are most likely to be found. A very good example that encompasses this exact idea is a Youtube video about what it would be like if Uno was an anime. Examples can be found in animes such as Shokugeki no Souma, Dragonball Z, Deathnote, Yu-Gi-Oh, etc. The second topic I am delving into the the idea that in every anime, people assign names to whatever they are doing. This is particularly true in shounen animes because the target audience is younger teenage boys. In naming their attacks, the audience is more likely to be able to relate to the anime by re-enacting whatever move while calling out the name. A good real life example can be seen when playing basketball. A simple fade away shot might be labeled the “Kobe” and people say it when they attempt to perform the action. Similarly, animes have a similar effect. Even in sports animes, every simple thing is labeled.The animes I want to explore range from fighting animes like Naruto and Bleach to sports animes like Prince of Tennis and Kuroko no Basket..

Kyle’s portion:

The stereotypes I chose to glitch are ones that appear  many times in all kinds of anime.  The first stereotype I had planned to do is how there is always an intellectual character who wears glasses.  This character typically will explain everything that is going on in the show at that time.  Usually this character will be explaining this things while the action is taking place.  A common gesture that is overused in many animes is the act of the character adjusting their glasses.  Typically this adjustment is done using the middle and index finger to push the center of their glasses upward on their face.  Usually it is adjusted so a glare appears so intensely on their glasses that you cannot see their eyes.  This effect is overused because it is used to convey intelligence and superiority.  It also looks very cool.  I will be looking at the shows: Naruto, HunterXHunter, Fullmetal Alchemist, One Piece and any other anime’s I find that have this stereotype.  The second stereotype I was going to take on is the infamous nosebleed.  In anime whenever a character is sexually aroused there is a dramatic effect that shows their nose bleeding in a overdramatic way.  This is a device that is used to convey comedy.  This will typically occur when a male character falls into a female character’s bosom.  Sometimes the nose bleed will be so powerful it may actually send the character flying off into the distance.   The shows I plan to find these from are One Piece, Soul Eater, Naruto and any others that I can find.  I will compile these into a montage that shows just how similarly these stereotypes are used.

Veronica’s portion:

I’m also going to present two stereotypes of the Japanese anime in this project. The first stereotype is how the losers be kicked out. In a lot of animation works, the loser always will be kicked into the sky with screaming after they fighting. In this shot, the comic style usually is unrealistic and funny. Especially in the combat animation, the episode always ends up with this shot and the loser will say “I will be back again!”. For example, in Pokemon, the negative characters are James, Jessie and the cat. These three characters are always kicked into the sky at the end of each episode. In Dragon Ball, the director also use this method when the justice ovwe evil fairy. This method always uses in unrealistic animation.

Another stereotype of the Japanese Animation is how the director use the line to express the emotion of the character. The most common using is when the character feels embarrass or something bad happens. The lines usually will appear on the forehead of the character to create a shadow.  We can find this in Chi-bi Maruko. When Maruko messed up something, the line always appeared on her forehead to convey how she embarrassed is. The second situation is when the character feels shy. The line will appear on the character’s cheek to create blusher. This usage are very common in the Japanese animation too. We also can find it in the Chi-bi Maruko. The third common situation is when people brew plot or they want to say something important. The shadow will appear on the eye and forehead. We also can find this situation in the Detective Conan.+